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Pocketpair staff offered five days off to play GTA 6, reports say

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IGN reports five days of special leave from November 19 for Pocketpair staff planning to play GTA 6; reports differ on Logitech’s gaming day.

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GTA 6 game illustration © Rockstar Games

Pocketpair plans a five-day break around launch

Palworld developer Pocketpair has offered a particularly direct way to mark GTA 6’s November 19 launch: special leave for employees who intend to play it. IGN’s November 12 coverage described a social-media announcement accompanied by a letter addressed to staff.

According to that report, the break runs from November 19 through November 23. Pocketpair framed the time away as a trip to Vice City, giving the announcement the tone of a fictional business assignment. Studio boss Takuro Mizobe also said he would be taking time off to play.

Logitech offers a day for gaming

Logitech is the subject of a separate announcement. VGC reported on November 11 that employees could take an additional day off for a new game of their choice. Its coverage linked the policy to comments made by CEO Hanneke Faber to Fortune about changing perceptions of gaming, alongside remarks from chief people officer Elaine Laird.

In VGC’s account, the day is not restricted to GTA 6. Logitech said employees would be welcome to spend it exploring Vice City at launch, but the description allows for other new releases. That differs from Pocketpair’s explicitly dated five-day arrangement.

Reports differ on how Logitech’s day works

Kotaku’s coverage described November 19 as Logi Game Day, with employees off on that date whether they played GTA 6, another game or nothing at all. It also cited an outside estimate placing Logitech’s workforce at a little over 7,000 people.

A fixed company day and a day employees choose for a new release are different policies. Without the full internal rules, the accounts cannot be merged into one definitive description. The headcount and any assumptions about paid leave likewise should not be presented as independently checked employment terms.

An employee benefit, separate from the release schedule

Both stories concern decisions by the employers. The reports do not establish that Rockstar organised either policy. Together they show how the launch is entering workplace culture at a game developer and a gaming-peripherals company.

The game’s release remains November 19. A day off, a store unlock and a pre-load are separate arrangements: players planning an early start still need to download the game and check the unlock schedule shown by their own platform.

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